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ssm fog thickness https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4956 |
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Author: | Malestrom [ Tue May 26, 2009 7:28 pm ] |
Post subject: | ssm fog thickness |
Im getting ok at placing vehicles. I ssmed Stalingrad to be a real tank whore fest. Id like to make visibility limited now if possible to add that 'BOO' effect when you find yourself hearing a tank and not seeing it till its in your lap. Much advantage to the engis in taking out tanks Evens the added heavy vehicles. Thanks ![]() |
Author: | toxicity [ Tue May 26, 2009 7:30 pm ] |
Post subject: | Re: ssm fog thickness |
Author: | Sheppard [ Tue May 26, 2009 7:56 pm ] |
Post subject: | Re: ssm fog thickness |
NOT SSM though. Fog is Client side. The reason no-fog hacks work. |
Author: | mrhowdoimod [ Tue May 26, 2009 7:57 pm ] |
Post subject: | Re: ssm fog thickness |
Author: | toxicity [ Tue May 26, 2009 8:14 pm ] |
Post subject: | Re: ssm fog thickness |
Author: | Sheppard [ Tue May 26, 2009 8:26 pm ] |
Post subject: | Re: ssm fog thickness |
Read more carefully. |
Author: | Malestrom [ Tue May 26, 2009 9:07 pm ] |
Post subject: | Re: ssm fog thickness |
Thanks guys If its not ss I wont bother. I appreciate the input. ![]() |
Author: | Archimonde0_0 [ Tue May 26, 2009 9:17 pm ] |
Post subject: | Re: ssm fog thickness |
Editing that code for Fog Hacks doesn't work, you still affected by the View Distance and you can't change that without a crash. |
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