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Errr... What is this? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4941 |
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Author: | icebloods [ Thu May 21, 2009 1:58 pm ] |
Post subject: | Errr... What is this? |
Err... I added defguns as (planes) on the carrier... And they didnt follow the carrier they just stoppt... But under them it got a stick? Real pole! Check it! |
Author: | Iced Earth [ Thu May 21, 2009 7:32 pm ] |
Post subject: | Re: Errr... What is this? |
it says 'the video has been removed by the user'.. And yeah, unfortunately if you addTemplate things to ships, they won't move with them. Maybe...*maybe* if you add Objecttemplate.HoldObject 1 to them? I'm not sure. Yeah, isn't it weird that the defguns have 'sticks'? Someone figured out you could use the sticks as a visual marker if you needed to....just put the defgun upside down and in the ground! ![]() |
Author: | Why Two Kay [ Thu May 21, 2009 8:43 pm ] |
Post subject: | Re: Errr... What is this? |
Author: | Iced Earth [ Thu May 21, 2009 9:09 pm ] |
Post subject: | Re: Errr... What is this? |
Author: | [TKO]Twist [ Thu May 21, 2009 9:42 pm ] |
Post subject: | Re: Errr... What is this? |
Yeah DefGuns have sticks. There was mod once that used them upside as a marker for plane ammo |
Author: | Sheppard [ Thu May 21, 2009 10:18 pm ] |
Post subject: | Re: Errr... What is this? |
The planes stay because they're spawned on the ship, as in their spawner is part of the ship. Try spawning a defgun from one of the plane spawners? ![]() |
Author: | Senshi [ Fri May 22, 2009 7:52 am ] |
Post subject: | Re: Errr... What is this? |
Author: | Sheppard [ Fri May 22, 2009 9:19 am ] |
Post subject: | Re: Errr... What is this? |
I think planes stay if you remove the holdobject...Going to test. I remember removing it once because with it certain planes like to jump. |
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