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Self Flying Planes Revisited https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4879 |
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Author: | JimiHendrix [ Sat Apr 25, 2009 7:08 am ] |
Post subject: | Self Flying Planes Revisited |
Author: | Sheppard [ Sat Apr 25, 2009 7:06 pm ] |
Post subject: | Re: Self Flying Planes Revisited |
That should work, it in fact it does, as I used this with great success (and varying plane types from the original code) on my server for a long time. Make sure that 1) you packed the .rfa right and 2) that you made the patchfile name lower cased if it's on a linux server |
Author: | mrhowdoimod [ Sat Apr 25, 2009 7:23 pm ] |
Post subject: | Re: Self Flying Planes Revisited |
Author: | [TKO]Twist [ Sat Apr 25, 2009 10:18 pm ] |
Post subject: | Re: Self Flying Planes Revisited |
Please if you quote the whole text leave the code out, just takes up space |
Author: | Sheppard [ Sun Apr 26, 2009 1:34 am ] |
Post subject: | Re: Self Flying Planes Revisited |
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Author: | mrhowdoimod [ Sun Apr 26, 2009 2:14 am ] |
Post subject: | Re: Self Flying Planes Revisited |
Author: | Sheppard [ Sun Apr 26, 2009 2:16 am ] |
Post subject: | Re: Self Flying Planes Revisited |
Woah..I didn't notice it was missing. There's your problem, dude. Those spawners will spawn nothing since you didn't define what they should spawn for team 3 |
Author: | WhatThe [ Sun Apr 26, 2009 3:06 pm ] |
Post subject: | Re: Self Flying Planes Revisited |
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