Sry ppl, i must tell it here again..
list of all our ssmodded bf1942 maps:
- aberdeen CQ - battle of britain CQ (with 2 factorys, 5 radar tower, Destroyer, big air show, bot support) - battle of the bulge CQ (with bot support) - battleaxe CQ (infantry mod) - berlin CQ (with bot support) - bocage CQ (windmill-flag action, with bot support) - coral sea CQ - el alamain CQ (with bot support) - gazala CQ (B17-spawner, with bot support) - gazala TDM (jeep race-map, with one side only angry enemy bots to drive over) - guadalcanal CQ (little island flag-action) cant add bots because yamato-bot problem - guadalcanal TDM (jeep race-map, with one side only angry enemy bots to drive over) - invasion of the philippines CQ (static carrier with deck-defgun -flak -machinegun, added bot support FH-AI) - iwo jima CQ (with bot support) - kharkov CQ (switched main bases, with bot support) - kursk CQ (with bot support) - liberation of caen CQ (added bot support, FH-AI) - market garden CQ this map still have problems - midway CQ cant add bots because yamato-bot problem - omaha beach CQ (nice map with amphibuis sherman, with bot support) - stalingrad CQ (with bot support) - stalingrad CTF (bazooka-knife only map, with bot support) - tobruk CQ (big tank battle, with bot support) - wake CQ (with bot support)
planed all xpack1, xpack2 maps step by step: What you think, should it be possible to mod bot support with same code into CQ-maps? Why Battlecraft show only xpack-planes, but no xpack-vehicles into the editor? Other thing what i must know to mod xpack1 and xpack2?
By the way, a big thank you goes to Freddy and this community for competent assistance!
You can check out all our maps on here: - 85.14.229.83:14567:23000 BoM battlefield total
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Last edited by michib on Sun Apr 19, 2009 9:27 am, edited 2 times in total.
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