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Increasing Exp-Pack limit? (Not Magsize) https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4810 |
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Author: | Mr_Pleb_Mgoo [ Fri Apr 03, 2009 5:57 am ] |
Post subject: | Increasing Exp-Pack limit? (Not Magsize) |
Hey guys, just wondering if there's a way to increase the amount of actively dropped exp-packs? I'm sure you're familiar with how they start disappearing once you drop more than 4, and I'm wondering if it's possible to increase that limit with a SSM? |
Author: | Apache Thunder [ Fri Apr 03, 2009 2:11 pm ] |
Post subject: | Re: Increasing Exp-Pack limit? (Not Magsize) |
Author: | Sheppard [ Fri Apr 03, 2009 7:27 pm ] |
Post subject: | Re: Increasing Exp-Pack limit? (Not Magsize) |
They have a 120 second time to live on them. Set that really high and it won't matter how many you drop. ObjectTemplate.Active exppackprojectile ObjectTemplate.timetolive 999 They should last forever now ![]() |
Author: | Why Two Kay [ Fri Apr 03, 2009 9:03 pm ] |
Post subject: | Re: Increasing Exp-Pack limit? (Not Magsize) |
Author: | Apache Thunder [ Fri Apr 03, 2009 9:34 pm ] |
Post subject: | Re: Increasing Exp-Pack limit? (Not Magsize) |
Yea, this isn't a timetolive issue. Any one try the addToProjctileList command yet? |
Author: | Mr_Pleb_Mgoo [ Sat Apr 04, 2009 1:27 pm ] |
Post subject: | Re: Increasing Exp-Pack limit? (Not Magsize) |
Thanks so far guys, I'll test out the addtoprojectile line soon ![]() |
Author: | Apache Thunder [ Sat Apr 04, 2009 4:33 pm ] |
Post subject: | Re: Increasing Exp-Pack limit? (Not Magsize) |
Just tried the code....Didn't seem to have any effect. Looks like could be hardcoded and can't be changed. Any one recall the AP Mine having the same limit? (back in the days it still worked as a projectile that is) It could be a hard coded behaiver and maybe only Landmines and ExpPacks have this limit. |
Author: | Sheppard [ Sat Apr 04, 2009 5:37 pm ] |
Post subject: | Re: Increasing Exp-Pack limit? (Not Magsize) |
Then just raise the magsize. Wouldn't that work? |
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