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Bots that strafe https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4769 |
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Author: | samrtguy [ Tue Mar 17, 2009 9:33 pm ] |
Post subject: | Bots that strafe |
Is it possible in any way? |
Author: | Archimonde0_0 [ Wed Mar 18, 2009 12:13 am ] |
Post subject: | Re: Bots that strafe |
I think you can adjust some of the weights for different movement types, like i for example set Idle to 0 cause I dont like my bots idling. |
Author: | samrtguy [ Wed Mar 18, 2009 12:35 am ] |
Post subject: | Re: Bots that strafe |
Ok, thanks |
Author: | Apache Thunder [ Fri Mar 27, 2009 5:05 pm ] |
Post subject: | Re: Bots that strafe |
Author: | samrtguy [ Fri Mar 27, 2009 5:16 pm ] |
Post subject: | Re: Bots that strafe |
Would editing the mappaths for the bots into a giant zigzag actually work? That'd be cool. |
Author: | Sheppard [ Fri Mar 27, 2009 7:15 pm ] |
Post subject: | Re: Bots that strafe |
Archi, Tankerbot is right, I know the line in AIBehaviors.con almost by heart... "NEVER Allow Idle's urgency to become 0, the AI will crash in that case" I think this is because a bot can't be moving when it spawns, so if idle is at 0, when it spawns, its not moving, but its not allowed to not move, so it crashes. |
Author: | Why Two Kay [ Fri Mar 27, 2009 9:53 pm ] |
Post subject: | Re: Bots that strafe |
I'm guessing that's a divide by zero error in that case. |
Author: | [TKO]Twist [ Fri Mar 27, 2009 10:50 pm ] |
Post subject: | Re: Bots that strafe |
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