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How did DC get a 6th kit? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4758 |
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Author: | Sheppard [ Thu Mar 12, 2009 7:47 pm ] |
Post subject: | How did DC get a 6th kit? |
I just realized this...every other mod theres only 5 choices on the spawnscreen. DC has 6....What gives? |
Author: | Sheppard [ Sat Mar 14, 2009 10:19 pm ] |
Post subject: | Re: How did DC get a 6th kit? |
Why do I bother asking questions here? That was a rhetorical question for all you prospective jackasses (pink comes to mind...) |
Author: | Iced Earth [ Sat Mar 14, 2009 10:40 pm ] |
Post subject: | Re: How did DC get a 6th kit? |
*Doesn't really mod DC* *wins* ...poke around their files??? Thats what I would do.. |
Author: | Sheppard [ Sat Mar 14, 2009 10:53 pm ] |
Post subject: | Re: How did DC get a 6th kit? |
Well I think it's in menu.rfa but those files don't have a file extension, how do I open them? |
Author: | Apache Thunder [ Sun Mar 15, 2009 12:05 am ] |
Post subject: | Re: How did DC get a 6th kit? |
I know a mod that will have 7 selectable kits! It's the menu files that determines how many you can select. I would think with the needed menu mods you are only limited by screenspace in terms of the amount of kits you can put on the select screen. |
Author: | Sheppard [ Sun Mar 15, 2009 12:07 am ] |
Post subject: | Re: How did DC get a 6th kit? |
Dude, 7 kits would be awesome for my mod... How do I edit these files? Will it work but just look odd if I add 2 more kits in the init.con? |
Author: | Apache Thunder [ Sun Mar 15, 2009 12:10 am ] |
Post subject: | Re: How did DC get a 6th kit? |
Without the needed changes to the kit menu, adding more then 6 won't have any effect other then not being able to see or select the added kits. Sorry, I can't help on the menu stuff. I could never figure out how that system worked.... |
Author: | Sheppard [ Sun Mar 15, 2009 12:25 am ] |
Post subject: | Re: How did DC get a 6th kit? |
Well if anyone knows, please post here, for a mod I'm making I need this kit assortment: Sniper- bolt/random (bolt or semi) according to team Assault AT rifleman-semiauto/bolt according to team engineer-random bolt/semi (done in FH, ill figure it out- or someone who knows could tell me) SMG Gunner Medic- rifle So yeah I need 7 spots.... |
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