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Map Fog https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4733 |
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Author: | throttle [ Sun Mar 01, 2009 9:25 pm ] |
Post subject: | Map Fog |
Is there a way to increase the SS Map fog setting? I have tried to increase it in init.con, but when I load into the test server it is the same as the original settings. I have reduced ViewDistance, and fogend to 10 each, but no changes are noticeable after loading into the map. Game.setViewDistance 100 renderer.fogstart 0 renderer.fogend 100 Or am I looking in the wrong file? ![]() |
Author: | Sheppard [ Sun Mar 01, 2009 9:29 pm ] |
Post subject: | Re: Map Fog |
This isn't server side. This only works if you edit your game's files. Which is a hack pretty much. |
Author: | throttle [ Sun Mar 01, 2009 9:50 pm ] |
Post subject: | Re: Map Fog |
Me and a buddy were playing on a Berlin map and the fog seemed thicker than usual. I am currently modding our Berlin map to make the fog thicker so targets are not viewable so far away, trying to make it a close proximity battle. I was hoping there was a SS setting, so I looked in the mapfile init.con and thought I found it under those settings. There is a vertex fog enable setting, but that would force lightmaps, if I am correct. So no map has a fog setting that is adjustable server side? |
Author: | Sheppard [ Sun Mar 01, 2009 11:27 pm ] |
Post subject: | Re: Map Fog |
This is just like changing textures and whatnot, it won't be visible SS. It would require a patch in any of the clients games. |
Author: | throttle [ Sun Mar 01, 2009 11:43 pm ] |
Post subject: | Re: Map Fog |
Ahhh! Okay. I found that to be so with adding sandbags; the wall was there, but no textures, make sense now. Thank you for taking the time to answer. ![]() |
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