i've been up all night trying this ...at this point i'm ready to toss my computer out the door lol...now mind you i use to do this many many years ago....WoW took my life over but taking a break from that for now....all i want to do is add a few new heli spawns ...use to all u had to do was mod the map save , open the map with winrfa extract os and ost repack them mapname_001 but thats not the case anymore don't look like...like i said i've been out of for a while , looked over the fourms seen people talking about changeing the ObjectTemplate.setObjectTemplate around but just can't figure it out here is a small sample what i done.also do i need to set a Object.setOSId to get it spawn at the base's?
ObjectTemplate.create ObjectSpawner HeliiSpawner ObjectTemplate.setObjectTemplate 4 AH64 ObjectTemplate.setObjectTemplate 3 Mi24d ObjectTemplate.MinSpawnDelay 50 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10
Object.create HeliiSpawner Object.absolutePosition 338.30/41.87/1308.24 Object.rotation -189.43/0.00/0.00 Object.setTeam 3
Object.create HeliiSpawner Object.absolutePosition 1501.61/41.87/855.10 Object.rotation 0.00/0.00/0.00 Object.setTeam 4
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