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Battlefield Modding Tutorials BFMODS :: View topic - BC42_2.1 Trouble
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BC42_2.1 Trouble
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4695
Page 1 of 1

Author:  Stitch [ Fri Feb 13, 2009 1:15 am ]
Post subject:  BC42_2.1 Trouble

when edit a map and click save it saves no trouble but when i goto reopen the map again i get a error.....i've also notcie when it saves it mess up my .rfa

rem ObjectSpawnTemplates.con created by Battlecraft 1942
rem (C:\Program Files\EA\Battlefield 1942\Mods\bf1942\bf1942\levels\Bocage/conquest/ObjectSpawnTemplates.con)

rem -----------------------------------------
rem --- lighttankspawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner lighttankspawner
ObjectTemplate.setObjectTemplate 1 panzeriv
ObjectTemplate.setObjectTemplate 2 sherman
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0

Should it not read
rem ObjectSpawnTemplates.con created by Battlecraft 1942
rem (C:\Program Files\EA\Battlefield 1942\Mods\bf1942\bf1942\levels\Bocage/conquest/ObjectSpawnTemplates.con)

rem -----------------------------------------
rem --- lighttankspawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner lighttankspawner
ObjectTemplate.setObjectTemplate 2 sherman
ObjectTemplate.setObjectTemplate 1 panzeriv
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 0

thxs

Author:  mrhowdoimod [ Fri Feb 13, 2009 3:23 am ]
Post subject:  Re: BC42_2.1 Trouble


Author:  Why Two Kay [ Fri Feb 13, 2009 4:46 am ]
Post subject:  Re: BC42_2.1 Trouble

That order very much does not matter.

Author:  Iced Earth [ Fri Feb 13, 2009 5:43 am ]
Post subject:  Re: BC42_2.1 Trouble


Author:  mrhowdoimod [ Fri Feb 13, 2009 1:50 pm ]
Post subject:  Re: BC42_2.1 Trouble


Author:  Senshi [ Fri Feb 13, 2009 2:11 pm ]
Post subject:  Re: BC42_2.1 Trouble

Simply never use WinRFA to edit files in the rfa...extract, edit, pack is way safer...and if you made some batchfiles using the console RFA tools things go even quicker than using WinRFA....

Author:  Why Two Kay [ Fri Feb 13, 2009 2:12 pm ]
Post subject:  Re: BC42_2.1 Trouble

Using the WinRFA editing window has always worked very fine for me. I actually always used to use Col's RFA Explorer, despite how much people seem to dislike it. But it just gives me error after error these days (the past year or so), so now WinRFA is the tool to recommend. It's missing a few features I like (like... Ctrl+F) but it does its job.

I only use BC for positioning coordinates, as it only should be.

Author:  Sheppard [ Fri Feb 13, 2009 8:19 pm ]
Post subject:  Re: BC42_2.1 Trouble

I only use WinRFA for extracting and packing. I always unpack any file I'm going to edit, and edit the .con files and then repack it...always. It's the best way in my opinion.

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