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Can we double magsizes SSM? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4669 |
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Author: | Sheppard [ Tue Feb 03, 2009 8:49 pm ] |
Post subject: | Can we double magsizes SSM? |
Urglub made a way to double hitpoints ssm...and while I forget exactly what he did, I remember the gist of it. You addTemplate something (this is what I forget) to the vehicle. It basicly adds another outer shell to the vehicle, which, of course, must also be destroyed to destroy the vehicle. So you have doubled hitpoints. Long way around I know but, could we addTemplate, say, a Colt's magazine, giving it 16 shots instead of 8? Or a BAR, 40, instead of 20. I don't know if this is possible but, if it is, it would be so cool.... As much as I'd rather have a 0 reloadtime, autoreload, and only carry 2 mags, I would settle for this. Does anyone think it can be done/have an idea how to do it? |
Author: | Why Two Kay [ Tue Feb 03, 2009 10:02 pm ] |
Post subject: | Re: Can we double magsizes SSM? |
No, addtemplating won't work that way. It works for health because all it is doing it forming a cover around the object, which is invisible. |
Author: | Sheppard [ Tue Feb 03, 2009 10:47 pm ] |
Post subject: | Re: Can we double magsizes SSM? |
Well, damn. I made a shotgun pistol with AddFireArmsPosition and it drains your ammo in 2 shots so I was looking for a way other than autoReload 1 and ReloadTime 0. |
Author: | Iced Earth [ Tue Feb 03, 2009 11:13 pm ] |
Post subject: | Re: Can we double magsizes SSM? |
I remember hearing that you can change magsize SSM sometimes...like 60 bullets for the tommy instead of 30. Never did it myself tho. |
Author: | Why Two Kay [ Wed Feb 04, 2009 12:38 am ] |
Post subject: | Re: Can we double magsizes SSM? |
Author: | Boom [ Wed Feb 04, 2009 12:46 am ] |
Post subject: | Re: Can we double magsizes SSM? |
I never saw Urglub's post on increasing vehicle hitpoints... but after reading this thread I went and searched for it. . INTERESTING INDEED! I have yet to test this but definitely will be using it if it works ![]() |
Author: | Why Two Kay [ Wed Feb 04, 2009 1:12 am ] |
Post subject: | Re: Can we double magsizes SSM? |
OH! That's interesting. It's like adding a repairpoint that has limited capacity. |
Author: | MR PINK BALLS [ Wed Feb 04, 2009 2:22 am ] |
Post subject: | Re: Can we double magsizes SSM? |
uhhh activate autoreload and attach an ammobox thats about the closest youll get ss |
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