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Battlefield Modding Tutorials BFMODS • View topic - Is there any way to diagnose why a game crashes?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Tue Feb 03, 2009 5:51 pm 
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Posts: 26
I modded a couple maps i'm experimenting with. The game loads and runs fine until about anywhere from 5 to 15 minutes..then it will crash. Does anyone have any ideas why? Is there a way i can pin point the problem?


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PostPosted: Tue Feb 03, 2009 7:26 pm 
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two things. first use the , it's down near the bottom of the page. second. your maps take 5-15 minutes too load? :shock: I can load up El Al and Berlin in under 20 seconds :twisted: I love my new computer! :lol:

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PostPosted: Tue Feb 03, 2009 8:39 pm 
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Well, first, howdoimod, good for you it can take me 20 min to load FH/BG42 and 10 to load DC, vanilla modded runs about 2-5.... (Berlin and Stalingrad in 30 seconds though, wtf) And I think he was saying that he can play for about 5-15 minutes then it goes FUBAR, not that he takes that long to load.
Second, POST YOUR CODE! We can't know what you did wrong unless you tell us what you did.

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PostPosted: Tue Feb 03, 2009 9:40 pm 
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oops :oops: I read it too fast desertfox :shock: your right he meant actually playing. sorry

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PostPosted: Tue Feb 03, 2009 10:08 pm 
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what code am i suppost to post, it could be ANYTHING..drives me insane thinking about it..lol


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PostPosted: Tue Feb 03, 2009 11:32 pm 
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just post what's in your objectSpawntemplates.con in your map rfa

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