Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
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positions https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4662 |
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Author: | RKhellshands [ Mon Feb 02, 2009 1:41 am ] |
Post subject: | positions |
what numbers do you use for placing new weapons and objects...? |
Author: | mrhowdoimod [ Mon Feb 02, 2009 1:55 am ] |
Post subject: | Re: positions |
well if your talking about on a map... anywhere you want. just place thing in the map using bc1942. I hate it but it will work for new people. but if that's not what your talking about, dude... we need more information ![]() Edit: after reading again I think this answers your question: you place objects with this format I believe: objectTemplate.absoluteposition x/y/z |
Author: | RKhellshands [ Wed Feb 04, 2009 9:43 pm ] |
Post subject: | Re: positions |
sorry about that... what im talking about is ... when your in game and u type in the console... console.show stats 1 ... there are position numbers in there but when im in the rfa file to modd the map the numbers for positions are way different...there are a lot more numbers than the rfa shows.... and i thank you for your help i am kinda new to modding but there's something about it that is really addicting .... thanks for your help ![]() |
Author: | Why Two Kay [ Wed Feb 04, 2009 9:46 pm ] |
Post subject: | Re: positions |
The in-game one is more detailed. If you look closely, there are 3 numbers each with many digits of decimal places. XXX.000000 ZZZ.000000 YYY.000000 Those go in the same order in your RFA file. Rounding to 3 decimal places usually is suitable. |
Author: | RKhellshands [ Thu Feb 05, 2009 4:51 pm ] |
Post subject: | Re: positions |
ohhh...ok thanks for the help... ![]() |
Author: | Sheppard [ Thu Feb 05, 2009 8:26 pm ] |
Post subject: | Re: positions |
I use 2 and it works fine. |
Author: | RKhellshands [ Thu Feb 05, 2009 11:51 pm ] |
Post subject: | Re: positions |
ive been reading about modding in your tutorials and i just wanna make sure i understand something.... so when i go to create a object to spawn in a map i can use any create spawn template name such as DPVspawner , even to spawn weapons ?? if im way off let me know... thanks |
Author: | Iced Earth [ Fri Feb 06, 2009 12:11 am ] |
Post subject: | Re: positions |
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