For the last few days Ive been editing sounds and sound scripts. I edited some of the MG-Dist sounds, to make singular versions of these that would loop when a weapon is fired. And I succeeded. I managed to get the sounds looping, and pretty far away from the actual weapon, but thats just the problem. They loop until he dies. They dont stop like they should. Even after I turn the dopplerOff and add the code stop FinishSample or stop Immediate.
If anybody here has any idea about how to get the sound to stop as soon as the trigger is released, please, tell me!
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