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Battlefield Modding Tutorials BFMODS • View topic - Custom Object Problem Added Into Map Directory.

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Fri Dec 05, 2008 7:09 pm 
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Joined: Sun Jul 13, 2008 7:29 pm
Posts: 168
Long Time No Post From Me XD

Ok I Planned on making a map with my own custom objects and other ones from "RTR" xpacks so i made 1 object and took another, i wanted it so that i didnt have to make an entier new mod so i looked at and studdied the battle of britian files as they have objects in that are not in the object file. i learnt how to add object into the map.rfa and i got the object i took working fine, i add my object and disabled the object i took and it crashes the whole game i was wondering if anyone could take a look at the file se whats wrong with it.


PS: its just an empty map with nothing in but the 2 objects and also its still set to the custom object


info: The object is called Target_1_M1

it would help if only people that have had experance in creating new objects and adding tem ino the map dirctory would help thanks :D

The Test Map For It

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PostPosted: Sat Dec 06, 2008 11:26 pm 
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..... :( 15 views now help, Plz Help 8-)

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PostPosted: Sun Dec 07, 2008 5:47 pm 
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Location: UK / Sweden


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PostPosted: Wed Dec 10, 2008 5:19 pm 
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Joined: Sun Jul 13, 2008 7:29 pm
Posts: 168
Awsome Thanks =] Ill Rememeber To Check My Shaders In the Modle Next Time All My Other Modles Worked Fine That I Have Made In The PastAnd It Was Just A bAsic Modle I Made to See If I Could Learn How To Make Object Readble In Map File but i am using it so some credit will be awarded to you ;-) But Yh Thanks Again :D

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PostPosted: Thu Dec 11, 2008 10:50 am 
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All my stuff looked the same when I started heheh :)

Just ask if you need any advice on 3d.


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