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Bismarck issue
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4476
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Author:  Zenedar [ Sat Nov 01, 2008 11:05 pm ]
Post subject:  Bismarck issue

I'm having some difficulties with adding Bismarck to Guadalcanal in singleplayer (Forgotten Hope), it crashes.
I simply copy/pasted Bismarck's spawnpoint from it's position in Rheineubung so it doesn't spawn on land or anything:

Object.create battleshipspawner
Object.absolutePosition 585.00/74.95/3570.00
Object.rotation 130.00/0.00/0.00
Object.setTeam 1


ObjectTemplate.create ObjectSpawner battleshipspawner
ObjectTemplate.setObjectTemplate 1 bismarck
ObjectTemplate.MinSpawnDelay 60
ObjectTemplate.MaxSpawnDelay 61
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 1200
ObjectTemplate.Distance 200
ObjectTemplate.DamageWhenLost 0
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 1

That was all I did, nothing else. Did the same in conquest mode, and there it worked perfectly.
Is there a tiny detail I'm missing? There are no ships in Guadalcanal in singleplayer, could it be the AI pathfinding/strategy
theres something wrong with?

Author:  Sheppard [ Sun Nov 02, 2008 2:11 am ]
Post subject:  Re: Bismarck issue

My guess would be that you didn't path the AI for that ship on that map... I don't know how to do that but I think its what needs done.

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