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Battlefield Modding Tutorials BFMODS • View topic - Objects spawn from objects

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Wed Oct 22, 2008 11:35 pm 
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Hey im pretty new to SSM so im pretty much a SSM noob.

I was wondering if its possible to spawn objects from other objects. For example instead of having the Flaming dart towers that spawn the planes, can I make a Sherman spawn other shermans of to the side? even for when its moving just like spawn them to the right of the sherman?

If this is possible then how do I do it?


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PostPosted: Thu Oct 23, 2008 4:25 am 
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Yea...

You can find it here, just type in what you're looking for:
search.php

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PostPosted: Thu Oct 23, 2008 4:56 am 
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Driving around a sherman with other shermans attached won't work too well. This is especially true in a city setting. If you have any other ideas I'm all ears.

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PostPosted: Thu Oct 23, 2008 2:17 pm 
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Well I know there would be some problems in city areas but I dont mean that the other vehicles were attached. I mean that as soon as they spawn they stay in the spot they spawned and then when they are destroyed that they get spawned next to where the main vehicle is. Also I was just using the sherman as an example.


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PostPosted: Thu Oct 23, 2008 3:57 pm 
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PostPosted: Thu Oct 23, 2008 5:32 pm 
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Ok thanks ill try it, But from what you were saying earlier, is it possible to attach other guns so they shoot with the main gun? For example if I used the stationary Artiliary (forgot the name), could I make it so that I could put 3 right next to each other so that it would make them all shoot at the same time. I know I prolly wont be able to make the projectiles in the same spot. I want the other guns to move in the direction that the main gun is moving. Kinda like on the WWII mod when you get in the aa gun of the battleships.


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PostPosted: Thu Oct 23, 2008 5:46 pm 
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It is possible, but not SSM as far as I know


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PostPosted: Thu Oct 23, 2008 5:46 pm 
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Darn, Well thanks anyway.


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