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Adding OOB to repair pads? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4418 |
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Author: | SmittenKitten [ Fri Sep 26, 2008 7:55 pm ] |
Post subject: | Adding OOB to repair pads? |
How would I add out of bounds to the repair pads to where after say 20 to 30 seconds, which is long enough to fully repair a tank, they would start taking damage if they remained on it? I'm trying to stop people from just sitting on a repair pad and shelling everything around them. |
Author: | Losnar [ Fri Sep 26, 2008 8:09 pm ] |
Post subject: | Re: Adding OOB to repair pads? |
I don't know if you can set time until OOB damage. |
Author: | Iced Earth [ Fri Sep 26, 2008 10:07 pm ] |
Post subject: | Re: Adding OOB to repair pads? |
yeah, from what i saw in the tut, placing OOB under pads will give you 10 seconds worth of repairing...but i dont think its possible to change that. Unless you change the DamagefromOutsideWorld?? I think thats the object template code.. |
Author: | Losnar [ Fri Sep 26, 2008 10:27 pm ] |
Post subject: | Re: Adding OOB to repair pads? |
Either way they exploiter could just keep backing on and off the depot, never taking the OOB damage. |
Author: | SmittenKitten [ Fri Sep 26, 2008 11:17 pm ] |
Post subject: | Re: Adding OOB to repair pads? |
Thanks guys. Guess I'll try to think of something else. |
Author: | Losnar [ Fri Sep 26, 2008 11:24 pm ] |
Post subject: | Re: Adding OOB to repair pads? |
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