Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Damage question https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4316 |
Page 1 of 1 |
Author: | smytti12 [ Sun Aug 24, 2008 10:53 pm ] |
Post subject: | Damage question |
Ok can someone tell me why it still takes three shots of Material 252 to destroy Material 45-(CSM!!) OST: ObjectTemplate.active Bazooka ObjectTemplate.material 252 Objects.con of vehicle: ObjectTemplate.create PlayerControlObject ammobox2 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 ObjectTemplate.hasArmor 1 ObjectTemplate.speedMod 1 ObjectTemplate.hitpoints 5 ObjectTemplate.maxhitpoints 5 ObjectTemplate.material 45 ObjectTemplate.geometry Ammobox_m1 game.con MaterialManager.attGroup 252 MaterialManager.defGroup 45 MaterialManager.damageMod 10 MaterialManager.setEffectTemplate e_ExplArmor |
Author: | Iced Earth [ Sun Aug 24, 2008 11:25 pm ] |
Post subject: | Re: Damage question |
ObjectTemplate.active BazookaProjectile ObjectTemplate.material 252 ![]() |
Author: | smytti12 [ Sun Aug 24, 2008 11:33 pm ] |
Post subject: | Re: Damage question |
doh! ok redid, but same result ObjectTemplate.active BazookaProjectile ObjectTemplate.radius 10 ObjectTemplate.ForceOnExplosion 60 Objecttemplate.ExplosionForce 60 ObjectTemplate.material 252 ObjectTemplate.material2 205 ObjectTemplate.gravityModifier 0.1 |
Author: | Urglub [ Mon Aug 25, 2008 7:43 am ] |
Post subject: | Re: Damage question |
Author: | smytti12 [ Mon Aug 25, 2008 6:12 pm ] |
Post subject: | Re: Damage question |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |