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objecttemplate.autofire https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4289 |
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Author: | Losnar [ Fri Aug 15, 2008 8:50 pm ] |
Post subject: | objecttemplate.autofire |
Did anyone ever get this to work? |
Author: | mike2many [ Fri Aug 15, 2008 10:25 pm ] |
Post subject: | Re: objecttemplate.autofire |
Author: | hardrock [ Fri Aug 15, 2008 11:45 pm ] |
Post subject: | Re: objecttemplate.autofire |
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Author: | Archimonde0_0 [ Sat Aug 16, 2008 12:30 am ] |
Post subject: | Re: objecttemplate.autofire |
Wait...wha I didn't see this even after I went through lines of code in BF1942s executable...is this some sort of April Fools joke in August? and if it is real...how does it work? ObjectTemplate.autoFire 1 ObjectTemplate.autoFire C_True ObjectTemplate.autoFire STG44 ObjectTemplate.autoFire CRD_UNIFORM/0/6/7 ObjectTemplate.autoFire CRD_NONE ObjectTemplate.autofire "NameofAutofire.dds" HOW |
Author: | freddy [ Sat Aug 16, 2008 2:11 am ] |
Post subject: | Re: objecttemplate.autofire |
it do work, in a crappy way kinda. i tried once with the B17 bombrack, if you get in it and press bombing it just continues to bomb even if you release the trigger. but however if you press the trigger then quickly get out of the plane you cant see the bombs falling, also the empty plane bombs will kill you even if ff is set to 0 (is no more). so it could be cool on a custom mod or map but crappy in ssm. edit: i tried to get it to work auto with out having to press the trigger first, but no success. |
Author: | Losnar [ Sat Aug 16, 2008 4:54 am ] |
Post subject: | Re: objecttemplate.autofire |
Author: | freddy [ Sat Aug 16, 2008 5:19 am ] |
Post subject: | Re: objecttemplate.autofire |
Author: | Losnar [ Sat Aug 16, 2008 5:52 am ] |
Post subject: | Re: objecttemplate.autofire |
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