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Equaling out Start Tickets https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4229 |
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Author: | SmittenKitten [ Mon Jul 28, 2008 7:15 pm ] |
Post subject: | Equaling out Start Tickets |
Hello. Is it possible to equal out the start tickets server side on the conquest maps for BF 42? Market Garden for instance, Axis starts out with almost 100 tickets less then Allied starts out with. If so how do I do it? |
Author: | Urglub [ Mon Jul 28, 2008 7:22 pm ] |
Post subject: | Re: Equaling out Start Tickets |
Author: | SmittenKitten [ Mon Jul 28, 2008 7:26 pm ] |
Post subject: | Re: Equaling out Start Tickets |
Thank you, I'll try that ![]() Thats in the conquest.con file ... right? Ok .. I changed it in both the conquest.con and gametypes/conquest.con files and it didn't change anything. I even made sure and stopped server to add it and then rebooted it. They still remain the same as before. Got it .. thanks ![]() |
Author: | Urglub [ Mon Jul 28, 2008 7:51 pm ] |
Post subject: | Re: Equaling out Start Tickets |
conquest/objectSpawntemplate.con |
Author: | hardrock [ Mon Jul 28, 2008 9:51 pm ] |
Post subject: | Re: Equaling out Start Tickets |
HEY KITTEN!!! and yeah, glubs right....as usual (alien smiley thingy>>>>>) ![]() |
Author: | SmittenKitten [ Mon Jul 28, 2008 10:00 pm ] |
Post subject: | Re: Equaling out Start Tickets |
Author: | hardrock [ Mon Jul 28, 2008 10:07 pm ] |
Post subject: | Re: Equaling out Start Tickets |
i fixed battle of the bulge, know how if the red team takes all flags game ends, even if blue has people alive? i fixed it but it had to do with the time count, i simpley made them equal, ![]() |
Author: | SmittenKitten [ Tue Jul 29, 2008 5:27 am ] |
Post subject: | Re: Equaling out Start Tickets |
Thanks hardrock ![]() |
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