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Battlefield Modding Tutorials BFMODS :: View topic - Body collision physics
Battlefield Modding Tutorials BFMODS
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Body collision physics
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4225
Page 2 of 3

Author:  [TKO]Twist [ Sun Jul 27, 2008 7:18 pm ]
Post subject:  Re: Body collision physics

It makes it like a knife, extremly deadly impact. And only the push effect without hurting on the other thing (lost the word for it :roll: )

Author:  whatsshakin [ Sun Jul 27, 2008 7:20 pm ]
Post subject:  Re: Body collision physics

Could any of you guys help me with my original question please?

Author:  Urglub [ Sun Jul 27, 2008 7:25 pm ]
Post subject:  Re: Body collision physics

Probebly no. :lol:
What is the org question?

Author:  whatsshakin [ Sun Jul 27, 2008 7:27 pm ]
Post subject:  Re: Body collision physics

Damn... I was hoping i could make it where you could hit a soldier with a grenade with super mass and launch them across the map or into walls or crazy stuff like that... Oh well

Author:  [TKO]Twist [ Mon Jul 28, 2008 9:36 am ]
Post subject:  Re: Body collision physics

Make a new projectile just like the normal gun projectile and add a massive splash radius while using material 70 for it. Add that projectile to your grenade. I think this will make it have impact and maybe aswell the pushing effect...

Author:  Archimonde0_0 [ Mon Jul 28, 2008 10:45 am ]
Post subject:  Re: Body collision physics

They bounce off the helmets if I remember correctly. But In order to change the body around, Id imagine youd have to import the model into 3ds Max and edit the Collision Mesh with different materials, even then, the guy wont go flying, the grenade will just bounce off of him.

Author:  [TKO]Twist [ Mon Jul 28, 2008 12:07 pm ]
Post subject:  Re: Body collision physics

What about having it detonate like the mine?
i.e. when somebody is close, they would go flying then, right?

Author:  Archimonde0_0 [ Mon Jul 28, 2008 5:18 pm ]
Post subject:  Re: Body collision physics

Well yea if the explosions force was big enough, but they would probably also die, and theres no ragdolls in BF1942 so it would just be one of the wierd falling animations.

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