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Battlefield Modding Tutorials BFMODS :: View topic - Body collision physics
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Body collision physics
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4225
Page 1 of 3

Author:  whatsshakin [ Sun Jul 27, 2008 2:05 am ]
Post subject:  Body collision physics

Is it possible to make grenades impact and bounce of player bodies???

Author:  whatsshakin [ Sun Jul 27, 2008 3:18 am ]
Post subject:  Re: Body collision physics

19 views and no posts?? Please help me guys... :(

Author:  Bongholio [ Sun Jul 27, 2008 5:29 am ]
Post subject: 

Do you mean live or dead?
Live soldiers stock should have collision 1 already
prove it jump in front of a tank.
I think grenades have it on 1 too
because I sometimes mis-lob them off a nearby static and have to run.
What was the question again?

Author:  whatsshakin [ Sun Jul 27, 2008 7:17 am ]
Post subject:  Re: Body collision physics

Please make more sense when you post... It would help a lot...
Anyway The question is can is it possible to make throw a grenade at a live or dead body and have it impact and or bounce off that body. Normally the grenade goes right through a person when thrown.

Author:  Urglub [ Sun Jul 27, 2008 7:35 am ]
Post subject:  Re: Body collision physics

material 70
Materila 70 is a bouncing material.
It's the first one on handgrenades.
It doesn't bounce on soldiers or what?! :shock:

What to respond, you given us to little info.

Author:  [TKO]Twist [ Sun Jul 27, 2008 11:33 am ]
Post subject:  Re: Body collision physics

Ow it's so damn funny to switch material 1 and 2 :D

Author:  whatsshakin [ Sun Jul 27, 2008 6:25 pm ]
Post subject:  Re: Body collision physics

Im sorry i haven't been really concise. I just want to know if there is a way to make soldiers that can be hit by a grenade. As an example if i were throwing a grenade at an enemy or friendly soldier how do i make it where it doesn't go through him?

Author:  Losnar [ Sun Jul 27, 2008 7:07 pm ]
Post subject:  Re: Body collision physics


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