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Battlefield Modding Tutorials BFMODS • View topic - extracting these files

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: extracting these files
PostPosted: Fri Jul 25, 2008 11:25 pm 
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Posts: 213
I do not understand what this tutorial is saying.. As in...I don't know how to extract them.



Now, open the game.rfa of either your mod or from cherry BF. your looking for two files and a directory with 4 files. They are:

Bf1942/Game/AIdefault.con
Bf1942/Game/AIbehaviours.con
Bf1942/Game/AI/Strategies.con
Bf1942/Game/AI/radio.con
Bf1942/Game/AI/prerequisites.con
Bf1942/Game/AI/conditions.con


Extract all of these and put them (keeping the same directory structure) in your map RFA.

For example, now in my kursk map, i have:

Bf1942/levels/Kurks/AI/AIdefault.con
Bf1942/levels/Kurks/AI/AIbehaviours.con
Bf1942/levels/Kurks/AI/conditions.con
Bf1942/levels/Kurks/AI/prerequisites.con
Bf1942/levels/Kurks/AI/StrategicAreas.con
Bf1942/levels/Kurks/AI/Strategies.con
Bf1942/levels/Kurks/AI/AI/Strategies.con
Bf1942/levels/Kurks/AI/AI/radio.con
Bf1942/levels/Kurks/AI/AI/prerequisites.con
Bf1942/levels/Kurks/AI/AI/conditions.con

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PostPosted: Fri Jul 25, 2008 11:38 pm 
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In WINRFA there's an 'extract' menu at the top.

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PostPosted: Sat Jul 26, 2008 1:38 am 
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K, but whenever I mod something on any map, on any pc...(This just started) no changes are made when I go in game and test it out...not if I add a vehicle, or just replace one...Why?

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PostPosted: Sat Jul 26, 2008 1:53 am 
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You're doing something wrong. If you're using winRFA, make sure you're packing everything with the right file path/structure.

Look at this tutorial (the pictures show you what it should look like): viewtopic.php?f=4&t=3330


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PostPosted: Fri Aug 01, 2008 5:21 pm 
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One thing I've found out that at least for me if the patchfile's name (mapname_###) is not lowercase, as in kursk_007, it will have no effect if it is Kursk_007. In other maps, it must be capitalized, like I got crashes if it was el_alamein_090, but it worked if it was El_Alamein_090.

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PostPosted: Fri Aug 01, 2008 6:41 pm 
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Linux server, simple and easy.

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PostPosted: Thu Aug 07, 2008 7:43 pm 
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Noob question here ...

Doom are you stopping the server and then restarting it after you've added the mods?


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PostPosted: Thu Aug 07, 2008 8:10 pm 
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LOL, I just noticed this:

Bf1942/levels/Kurks/AI/AIdefault.con

Who is Kurk? Someone you know? Is this his map? :razz:


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