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Battlefield Modding Tutorials BFMODS • View topic - Question - Game.rfa

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Question - Game.rfa
PostPosted: Sat Jul 26, 2008 9:31 pm 
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Joined: Sat Feb 09, 2008 5:10 pm
Posts: 43
Well since I have to mod some maps for my clan server..I use game.rfa and add the stuff there so I dont have to add the shit to all maps manually..
And now heres the question! How do I add the "speedmod 0" for people in game.rfa??
And for vehicles ofcourse..OOhh wait.. I need to know how to add turbo code in game.rfa too .. Would be really nice :razz: :razz:

Regards ;-)
Sondre :twisted:


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 Post subject: Re: Question - Game.rfa
PostPosted: Sat Jul 26, 2008 9:35 pm 
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Joined: Sun Dec 31, 2006 12:13 am
Posts: 2027
Objects.rfa. Game.rfa is mostly material manager stuff.


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 Post subject: Re: Question - Game.rfa
PostPosted: Sat Jul 26, 2008 10:01 pm 
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Posts: 43
Ok... ill have to do it the hard way >.<


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 Post subject: Re: Question - Game.rfa
PostPosted: Sun Jul 27, 2008 7:40 am 
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Joined: Thu Jun 15, 2006 9:36 am
Posts: 2015
Your doing it the hard way, use a god damn patchfile so your life becomes easy again.

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BFV SSM on server 66.55.142.243
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 Post subject: Re: Question - Game.rfa
PostPosted: Tue Jul 29, 2008 11:51 am 
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Posts: 43
It doesnt matter really, I was only asking. And Game.rfa makes things easier, such as the 1shot kill code for engineers which I have on all my maps wihtout touching the map file or patching the map file.


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 Post subject: Re: Question - Game.rfa
PostPosted: Tue Jul 29, 2008 12:54 pm 
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Joined: Thu Jun 15, 2006 9:36 am
Posts: 2015
:shock:
You ask for one thing and want answer on another?
Change damage system is easier in game.rfa if it's about one shot one kill mods.
Modding speedmod you do in patchfile for that specific map.
If your a lazy ass you can change speedmod in objects.rfa.
If you wanna complicate the shit out of your game, go ahead, but nobody will understand what your doing, including you.

--->BUTTERFLY EFFECTS<---
This is what you most certainly will encounter with your way of modding.

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BFV SSM on server 66.55.142.243
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 Post subject: Re: Question - Game.rfa
PostPosted: Tue Jul 29, 2008 7:26 pm 
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lol, urglub for president.

You shouldn't EVER have to touch objects.rfa. Ever.


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 Post subject: Re: Question - Game.rfa
PostPosted: Tue Jul 29, 2008 7:37 pm 
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Joined: Thu Jun 15, 2006 9:36 am
Posts: 2015
ICED, How will I remove networkableinfo then?! :razz:

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