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BF1942 maps >>> into RTR maps https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4210 |
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Author: | Doom27 [ Thu Jul 24, 2008 4:10 am ] |
Post subject: | BF1942 maps >>> into RTR maps |
Hey, I was wondering if I would be able to copy n paste a map like Gazala, then place it in the Road to Rome map folder, then replace the 1942 vehicles with RTR vehicles...and maybe place some kits around the map that are from road to rome...would this work SERVER side ? (Assuming they had road to rome) |
Author: | Why Two Kay [ Thu Jul 24, 2008 6:15 am ] |
Post subject: | Re: BF1942 maps >>> into RTR maps |
Author: | nohalfmeasures [ Thu Jul 24, 2008 9:50 am ] |
Post subject: | Re: BF1942 maps >>> into RTR maps |
Author: | [TKO]Twist [ Thu Jul 24, 2008 12:56 pm ] |
Post subject: | Re: BF1942 maps >>> into RTR maps |
I believe it is possible ssm, Urglub can do it. |
Author: | Doom27 [ Thu Jul 24, 2008 3:24 pm ] |
Post subject: | Re: BF1942 maps >>> into RTR maps |
Well I can't even get the 1942 map to show up on the RTR map list... so...i dont care anymore ![]() |
Author: | Why Two Kay [ Thu Jul 24, 2008 6:15 pm ] |
Post subject: | Re: BF1942 maps >>> into RTR maps |
You have to edit one of the init.con files, and change some sort of modpath part. Open up a few normal RtR or SW maps and look for a line that the only argument to the method is XPack1 or XPack2. Not a /path/to/Xpack1/ type of line. |
Author: | [TKO]Twist [ Fri Jul 25, 2008 8:19 am ] |
Post subject: | Re: BF1942 maps >>> into RTR maps |
Maybe this works : http://battlefieldsingleplayer.planetba ... hicles.htm |
Author: | Bongholio [ Fri Jul 25, 2008 8:33 am ] |
Post subject: | |
As long as they had the map in their bf42 folder possible all they would need is the _00?.rfa |
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