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Quick question needing quick answer https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4134 |
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Author: | Anarchy [ Thu Jun 26, 2008 7:05 pm ] |
Post subject: | Quick question needing quick answer |
Quick question needing quick answer ![]() If I were to change the grenade detonation time (after throw), how would I do it? Say to increase/decrease the time after nade thrown before the nade explodes. Hehe thanks. |
Author: | Plague [ Thu Jun 26, 2008 9:30 pm ] |
Post subject: | Re: Quick question needing quick answer |
Author: | Anarchy [ Thu Jun 26, 2008 10:22 pm ] |
Post subject: | Re: Quick question needing quick answer |
Thanks very much ![]() |
Author: | Urglub [ Fri Jun 27, 2008 7:22 am ] |
Post subject: | Re: Quick question needing quick answer |
Author: | [TKO]Twist [ Fri Jun 27, 2008 9:32 am ] |
Post subject: | Re: Quick question needing quick answer |
Are projectile in some way connected with the player? I know this is very off topic but I really like to know it. In that way, could you make it so that al your mortars ect. stay on the map after you died? |
Author: | Urglub [ Fri Jun 27, 2008 10:25 am ] |
Post subject: | Re: Quick question needing quick answer |
Kits are connected with your death. 20 sec later your kit is gone and all your stuff connected with it. Landmines, Mortars, caltrops, pungisticks and what ever you put out there. |
Author: | [TKO]Twist [ Fri Jun 27, 2008 11:23 am ] |
Post subject: | Re: Quick question needing quick answer |
Can it be changed? |
Author: | Urglub [ Fri Jun 27, 2008 1:55 pm ] |
Post subject: | Re: Quick question needing quick answer |
it can always be changed. Kit can't. AFAIK it's hardcoded. |
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