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Battlefield Modding Tutorials BFMODS • View topic - Making weapon kits

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Making weapon kits
PostPosted: Tue Apr 22, 2008 6:12 am 
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Joined: Sun Apr 20, 2008 4:48 am
Posts: 57
ok what I am trying to do is put all the kit types in my bunker but only the thomson jetpack and antitank kit show up. I want to get the No4Sniper, Bar1918, Mp18, M1Garand kit in there too but its not working. Can anyone help me out.
This is what i have So far.
rem ObjectSpawnTemplates.con created by Battlecraft 1942
rem (C:\Program Files\EA GAMES\Battlefield
1942\Mods\bf1942\bf1942\levels\Berlin/ctf/ObjectSpawnTemplates.con)

rem -----------------------------------------
rem --- US_Sniper ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner Canadian_Sniper
ObjectTemplate.setObjectTemplate 1 Canadian_Scout
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 1
ObjectTemplate.Distance 1
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 10
ObjectTemplate.teamOnVehicle 0

rem -----------------------------------------
rem --- US_Assault ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner US_Assault
ObjectTemplate.setObjectTemplate 1 GB_Assault
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 1
ObjectTemplate.Distance 1
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 10
ObjectTemplate.teamOnVehicle 0

rem -----------------------------------------
rem --- US_Anti_tank ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner US_Anti_tank
ObjectTemplate.setObjectTemplate 1 GB_AT
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 1
ObjectTemplate.Distance 1
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 10
ObjectTemplate.teamOnVehicle 0

rem -----------------------------------------
rem --- US_Medic ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner US_Medic
ObjectTemplate.setObjectTemplate 1 Rus_Medic
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 1
ObjectTemplate.Distance 1
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 10
ObjectTemplate.teamOnVehicle 0

rem -----------------------------------------
rem --- US_Engineer ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner US_Engineer
ObjectTemplate.setObjectTemplate 1 GB_Engineer
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 1
ObjectTemplate.Distance 1
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 10
ObjectTemplate.teamOnVehicle 0

rem -----------------------------------------
rem --- US_jetpack ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner US_jetpack
ObjectTemplate.setObjectTemplate 1 USMarine_Medic
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 1
ObjectTemplate.Distance 1
ObjectTemplate.DamageWhenLost 1
ObjectTemplate.maxNrOfObjectSpawned 10
ObjectTemplate.teamOnVehicle 0

Rem***Bunker Mods***

ObjectTemplate.active No4Sniper
ObjectTemplate.projectileTemplate no4Projectile

ObjectTemplate.active Bar1918
ObjectTemplate.projectileTemplate barProjectile

ObjectTemplate.active Bazooka
ObjectTemplate.projectileTemplate BazookaProjectile

ObjectTemplate.active Mp18
ObjectTemplate.projectileTemplate Mp40Projectile

ObjectTemplate.active M1Garand
ObjectTemplate.projectileTemplate M1GarandProjectile

ObjectTemplate.active Thompson
ObjectTemplate.projectileTemplate BazookaProjectile


sometimes i get the bar1918 to show up but it only spawns once. Other times a no4 engineer gun just appears but then it doesnt spawn back. Instead of 2 medic kits, I get 2 jetpack medics, when I only want 1. This thing is really bugging me.


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 Post subject: Re: Making weapon kits
PostPosted: Tue Apr 22, 2008 6:58 am 
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Joined: Fri Apr 27, 2007 6:50 am
Posts: 317
Location: in ur dreams, etin ur soul
did you setup and spaw ur own one in OS.con, are have you no idea how to get the cords?

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 Post subject: Re: Making weapon kits
PostPosted: Tue Apr 22, 2008 8:58 am 
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Joined: Thu Jun 15, 2006 9:36 am
Posts: 2015
Hope this isn't serverside!!! :shock:
And half the code or more are missing.

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 Post subject: Re: Making weapon kits
PostPosted: Tue Apr 22, 2008 4:30 pm 
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Joined: Sat Jan 26, 2008 11:58 am
Posts: 206
Location: UK / Sweden


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 Post subject: Re: Making weapon kits
PostPosted: Tue Apr 22, 2008 5:15 pm 
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Joined: Wed Oct 11, 2006 4:19 pm
Posts: 211
Location: Northern California

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 Post subject: Re: Making weapon kits
PostPosted: Tue Apr 22, 2008 5:22 pm 
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Joined: Wed Jun 13, 2007 7:19 pm
Posts: 621
Location: United States of America

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 Post subject: Re: Making weapon kits
PostPosted: Tue Apr 22, 2008 8:53 pm 
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Joined: Sun Apr 20, 2008 4:48 am
Posts: 57
yes they are all in my OS.con but im kind of new at modding. I just want to know how i can get all the kits that i want to spawn to show up. They are all on a platform in my bunker. Some show up but i dont kno y the others arent.


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 Post subject: Re: Making weapon kits
PostPosted: Wed Apr 23, 2008 12:43 am 
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Joined: Sat Apr 19, 2008 3:06 am
Posts: 3


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