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Sink after death https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3958 |
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Author: | smytti12 [ Fri Mar 28, 2008 1:32 am ] |
Post subject: | Sink after death |
Ok sounds like a simple question (probably is) but is there an ObjectTemplate code to make a boat/ship sink? the carrier Nimitz just disappears when destroyed. I checked MDT there is only two codes on sinking- Sinktolandafterdeathspeed and Setsinking modspeed Sinktoland deals with effects (checked shipfiles-was not present) and setsinking deals with landing craft. |
Author: | Urglub [ Fri Mar 28, 2008 7:08 am ] |
Post subject: | Re: Sink after death |
If you look at other objects in objects.rfa you will see code like.. Time to fade after death and so on. Use them. MDT isn't good at all, shows code but not how to use it. |
Author: | smytti12 [ Fri Mar 28, 2008 8:03 pm ] |
Post subject: | Re: Sink after death |
well i checked ships rfa and didn't see anything unusual. Is fade after death used for sinking. I thought that was used just how long it takes to disappear. |
Author: | hardrock [ Fri Mar 28, 2008 10:28 pm ] |
Post subject: | Re: Sink after death |
im thinkin what you want to do isnt going to be server side. sounds to me like you want to change the properties of the ship itself, what yoda is referring to is how long something that is killed and leaves wreckage, vehicle wise, stays visible. you actually want like a ship to go tail up and slowly slide into the ocean? |
Author: | freddy [ Fri Mar 28, 2008 10:39 pm ] |
Post subject: | Re: Sink after death |
this happend to me to when i had 2 of the same carriers in same map. the first one that was sunk had no effects. if i was standing on deck when it happend, i slowly sunk throw the ship, really weird. there was also other weird stuff happening and sometimes axis carrier got invisible. ![]() edit: update |
Author: | hardrock [ Sat Mar 29, 2008 12:04 am ] |
Post subject: | Re: Sink after death |
LOL!!! wow, ![]() ![]() ![]() ![]() ![]() |
Author: | freddy [ Sat Mar 29, 2008 10:34 pm ] |
Post subject: | Re: Sink after death |
ur always welcome to join in anytime Rock ![]() |
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