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Battlefield Modding Tutorials BFMODS • View topic - [Client]Make sound who stop when somebody fire around this.

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Thu Mar 27, 2008 1:49 pm 
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PostPosted: Thu Mar 27, 2008 1:54 pm 
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PostPosted: Thu Mar 27, 2008 2:13 pm 
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i try with armor 0 but it crash :S

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PostPosted: Thu Mar 27, 2008 3:18 pm 
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Pheraps with that :

ObjectTemplate.AddToCollisionGroup c_CGProjectiles ?

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PostPosted: Fri Mar 28, 2008 7:16 am 
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Dunno if it works with PlayerControlObject.

Why you don't just make a sound and attach it to what ever.

When what ever dies, sound dies with it.

Might I say that your code is a bit odd.

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PostPosted: Fri Mar 28, 2008 3:45 pm 
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that my idea:

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PostPosted: Fri Mar 28, 2008 3:50 pm 
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It's a Jurassic Aviary Sphere...I would make it louder when firing...as if you are disturbing the birds....
But if the object blows up...the birds die...so does the sound.

Cool!

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PostPosted: Fri Mar 28, 2008 10:31 pm 
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actually, i kinda like the idea. :D makes the game more realistic it does. nice idea and thread adou!

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