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Help for bridges. https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3868 |
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Author: | Marvin [ Mon Feb 25, 2008 3:11 pm ] |
Post subject: | Help for bridges. |
Author: | ZOOMER [ Mon Feb 25, 2008 5:06 pm ] |
Post subject: | Re: Help for bridges. |
I see the problem: this is your 1st post and u win the right....no wait...privilage of using the brand new...barely used...lonely....."SEARCH BUTTON" (the one with the magnifying glass). LOL! If you add objects like bridges to maps, the clients cannot see them. They will need the map to see the new objects. I haven't added objects like bridges to the objectspawn.con before...the only way I know is use the objects.con in the map. The new control pts. are a no no for serversided maps...if the client has the map...they won't crash. Use the existing control pts....just move them around to new locations. Do you see the hill in front of u soldier....start climbing or turn back. |
Author: | Marvin [ Mon Feb 25, 2008 6:49 pm ] |
Post subject: | Re: Help for bridges. |
but what files i need to give them ho want to play my server,when i kive they these files can they play then another servers to? or cant? |
Author: | cptvengeance [ Mon Feb 25, 2008 8:17 pm ] |
Post subject: | Re: Help for bridges. |
Author: | Urglub [ Tue Feb 26, 2008 9:28 am ] |
Post subject: | Re: Help for bridges. |
ServerSideModding is about not giving people files. They will be banned on other servers if they play there. Create a custom map for download if u wanna change static objects. I doubt anyone will download it. Get into the program and use the tuts and search functions that's availible here. |
Author: | Iced Earth [ Tue Feb 26, 2008 6:07 pm ] |
Post subject: | Re: Help for bridges. |
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