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Battlefield Modding Tutorials BFMODS • View topic - tdm like counter strike

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: tdm like counter strike
PostPosted: Thu Feb 21, 2008 7:26 pm 
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Posts: 84
hi all

If is possible to modiffy the tdm game like in counter strike game with 6ppl (3 vs3 )?
I set the spawntime in 9999 seconds and the score limit to 3 hits. But if a player makes a mistake and falls down or kill himself with a nade, etc. does the match not end.
Has it a way without setting the Round Time limit?
Thanks for any help

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Max


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PostPosted: Thu Feb 21, 2008 7:33 pm 
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Joined: Thu Oct 19, 2006 5:03 am
Posts: 1209
Create a soldier spawner that only lasts for the first XX seconds of battle, then disappears.
Do it for both teams.
Remove all other spawn points from map.

(attach the spawner to a vehicle that spawns but once and that is set to blow up after XX seconds)

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PostPosted: Fri Feb 22, 2008 7:22 am 
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Posts: 2015
Did I read this right?
You wanna make a 3vs3 server that has only one spawn/life per soldier.

And if someone kill himself you want map to stop, otherwise it will keep on going forever? This part is a bit funky for me.
Never played tdm.
Isn't there a bleed when all spawns are gone from one team and no players left on map?

Server settings;
Max players 6
Spawn wave 9999 (or see map tweaks for this, stationary MG)

Map tweaks;
Ticket change from 100 to whatever you need so it will be 6 or 5 or whatever you need.
Spawn 6 stationary MG with one spawn on each and ad code DestroyOnExit 1.
Now they can't respawn what ever settings server have.
And they can't spawn 2 on a MG either.

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PostPosted: Fri Feb 22, 2008 2:06 pm 
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ty for answers
i will try it today


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Max


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PostPosted: Fri Feb 22, 2008 5:22 pm 
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PostPosted: Fri Feb 22, 2008 8:09 pm 
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ObjectTemplate.setEnterOnSpawn 1

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PostPosted: Sat Feb 23, 2008 12:03 pm 
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thx it works now


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Max


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PostPosted: Sun Feb 24, 2008 9:55 am 
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Location: Netherlands / Holland

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