Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Resupplying https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3822 |
Page 1 of 1 |
Author: | smytti12 [ Mon Feb 11, 2008 1:48 pm ] |
Post subject: | Resupplying |
Author: | Urglub [ Mon Feb 11, 2008 2:27 pm ] |
Post subject: | Re: Resupplying |
Becouse you put it on wrong spot? Change health to 40 and damage yourself and see if you heal faster. Or try this setting. ObjectTemplate.addAmmoType 0 -1 0 0 ObjectTemplate.addAmmoType 1 -1 0 0 ObjectTemplate.addAmmoType 2 -1 0 0 ObjectTemplate.addAmmoType 3 -1 0 0 |
Author: | Why Two Kay [ Mon Feb 11, 2008 4:31 pm ] |
Post subject: | Re: Resupplying |
You are adding ammo types, not overwriting the old ones. This was a big issue for me, as I couldn't make an ammo crate NOT reload something. You have to either remove the add line in objects.rfa, or make your own ammosupplydepot, or change the ammo type of your specific weapon and then add the new ammo type. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |