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Battlefield Modding Tutorials BFMODS :: View topic - Gun Racks
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Gun Racks
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3766
Page 1 of 2

Author:  smytti12 [ Thu Jan 31, 2008 2:26 am ]
Post subject:  Gun Racks

In some DC maps (unsure of which ones) gun racks appear on the side of bunkers. How do u gain this effect?

Author:  MR PINK BALLS [ Thu Jan 31, 2008 2:43 am ]
Post subject:  Re: Gun Racks

are you talking about when people putt guns on the walls?

Author:  Why Two Kay [ Thu Jan 31, 2008 3:08 am ]
Post subject:  Re: Gun Racks

Just put some guns in the air, rotated nicely. It won't care if a wall is there or not.

Author:  redatwar [ Thu Jan 31, 2008 9:13 am ]
Post subject:  Re: Gun Racks

i always use BattleCraft for this

and then do a very precise placement on the wall in bc
u write down the codes (rotation and position)

NEVER safe in an original map unless u are working with a ghostgame

u enter the ObjectSpawn in ObjectSpawns.con
(for more info on that u can read in the tuts :))
and make shure u have the kit available in the ObjectSpawnTemplates.con
(for more info on that u can read in the tuts :))

test ur map and see if there needs to be adjustment
continue this for as long as u are not ok with the results

hope this is handy to ya

greetz RED

Author:  hardrock [ Thu Jan 31, 2008 8:25 pm ]
Post subject:  Re: Gun Racks

NYG server has its weapons on the walls, DC, DCF..... ;-)

Author:  smytti12 [ Sat Feb 02, 2008 12:29 am ]
Post subject:  Re: Gun Racks

What are the names of the boxes that hold the weapons. I put in DC_Armory_Mp5 it just brings the weapon in

Author:  MR PINK BALLS [ Sat Feb 02, 2008 12:52 am ]
Post subject:  Re: Gun Racks

just suspend the weapon in the air by finding the coordinates of the wall and placing it ther as far as putting the kits (boxes in) just use ost

Author:  smytti12 [ Sat Feb 02, 2008 1:17 am ]
Post subject:  Re: Gun Racks

Yea but i dont know the name of the Boxes.
Heres wat i have:
ObjectTemplate.active Mp5_Spawner
ObjectTemplate.AddTemplate DC_Armory_Mp5
ObjectTemplate.spawnoffset 0/0/-.4
Objecttemplate.team 2

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