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bazooka + medicpack class https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3692 |
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Author: | maehnaebteheu [ Sat Jan 12, 2008 2:06 pm ] |
Post subject: | bazooka + medicpack class |
is it possible to change the weapons of a class? i want to make a map where you can only spawn as Antitank with following weapons: knife, bazooka and medicpack. |
Author: | freddy [ Sat Jan 12, 2008 3:57 pm ] |
Post subject: | Re: bazooka + medicpack class |
You can do this, but not SSM, only in own map/mods. |
Author: | maehnaebteheu [ Sun Jan 13, 2008 2:21 am ] |
Post subject: | Re: bazooka + medicpack class |
i want to do this in an own map ![]() |
Author: | Urglub [ Sun Jan 13, 2008 8:57 am ] |
Post subject: | Re: bazooka + medicpack class |
Ok, you will have some probs if it's not a regular kit. Weapons you can replace without problem. RemoveTemplate 0 RemoveTemplate 0 RemoveTemplate 0 RemoveTemplate 0 RemoveTemplate 0 addTemplate Knife addTemplate Bazooka addTemplate MedPack Your problem will be changing icon for weapon. Making a new kit should be the most perfect way in this case. And yes, search engine works. This is the 148th time this is brought up to surface. |
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