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Battlefield Modding Tutorials BFMODS • View topic - disable weapons on vehicles

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Tue Jan 08, 2008 8:04 pm 
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Posts: 4
is it possible to disable the weapons on some vehicles? for example the mg on planes or tanks?


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PostPosted: Tue Jan 08, 2008 9:26 pm 
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Well i dunno if it would work SS but im pretty sure you can just rem out the MG in the vehicles folder


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PostPosted: Tue Jan 08, 2008 10:18 pm 
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Maybe...

ObjectTemplate.Active <weapon system>
ObjectTemplate.ProjectileTemplate <blank>


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PostPosted: Tue Jan 08, 2008 11:59 pm 
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i dunno about that because if you dont fill in the blank then wouldent it just say (okay well thers nothing to read ther so lets just use nor mall projectile)???


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PostPosted: Wed Jan 09, 2008 12:17 am 
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PostPosted: Wed Jan 09, 2008 1:17 am 
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Gahh thats right; freddy's way is better. Change the key used to fire the weapon alltogether.


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PostPosted: Wed Jan 09, 2008 9:13 am 
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Give it a knife projectile.
Now plane MG will not do much damage.
Did this in Harrier code for BFV.
Replaced bombs with knifes and added recoil.

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PostPosted: Tue Jan 22, 2008 11:04 pm 
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may i also disable the second position in hanomag so that nobody can use the mg?


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