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Fuel (Not Serverside) https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3651 |
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Author: | Archimonde0_0 [ Sat Dec 29, 2007 1:41 pm ] |
Post subject: | Fuel (Not Serverside) |
Do you guys think that if i applied the Submarine Data code to an airplane and used Negative values in the Depth sections of the code that it would constitute as something like fuel? |
Author: | Why Two Kay [ Sat Dec 29, 2007 7:24 pm ] |
Post subject: | Re: Fuel (Not Serverside) |
Interesting idea... but would the submarine engine fly the plane? Or would it work to add the submarine code to the airplane's current engine? Try it... it's the only way to find out. |
Author: | Urglub [ Sat Dec 29, 2007 10:03 pm ] |
Post subject: | Re: Fuel (Not Serverside) |
PoE uses this value for all vehicles. No damage from water anymore. Has nothing to do with what type of engine you use. Mysterius crashes will occure though, vehicles crash for no reason what so ever sometimes. ![]() I added a raft on roof of a taxi, get close to water. Kaboom! |
Author: | Zaitsef [ Wed Jan 02, 2008 3:43 pm ] |
Post subject: | Re: Fuel (Not Serverside) |
would you post the code in question please ? I do not have install on my box here ![]() |
Author: | Urglub [ Thu Jan 03, 2008 7:51 am ] |
Post subject: | Re: Fuel (Not Serverside) |
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