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changing classes/kits https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3631 |
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Author: | dragonpanther81 [ Wed Dec 19, 2007 6:58 pm ] |
Post subject: | changing classes/kits |
Hey all, Suppose I wanted only pilots to spawn on the allies side, with pilot kits. What do I need to change. Or.... can I make bots change into pilots once in an aircraft? Anyone is welcome to answer. |
Author: | Iced Earth [ Thu Dec 20, 2007 3:00 am ] |
Post subject: | Re: changing classes/kits |
What mod? |
Author: | cptvengeance [ Thu Dec 20, 2007 4:37 am ] |
Post subject: | Re: changing classes/kits |
Author: | Urglub [ Thu Dec 20, 2007 7:46 am ] |
Post subject: | Re: changing classes/kits |
LOL ![]() Bots don't care if they have pilot kit or not. And no, you can't make them get pilot kit inside plane. Bots don't know how to pick up kits. Yet! ![]() And if you search this site you will find your question is answerd a few times already. Happy . |
Author: | dragonpanther81 [ Thu Dec 20, 2007 1:22 pm ] |
Post subject: | Re: changing classes/kits |
Thanks you guys, I wasn't even expecting anyone to reply. ![]() Yes its forgotten Hope, I need to find out what all needs to change in that file. I'm missing something as the menu class list that you choose from when you spawn is blank and its hello desktop. But thanks cause I do know now that I'm looking in the right place/file. ![]() |
Author: | Urglub [ Thu Dec 20, 2007 5:14 pm ] |
Post subject: | Re: changing classes/kits |
I don't know where your looking. Found this thread just a few below this one. And it has answer to your question. viewtopic.php?f=3&t=3591&start=15 |
Author: | Delyn [ Fri Dec 21, 2007 2:26 am ] |
Post subject: | Re: changing classes/kits |
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