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ObjectTemplate.hasArmor https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3558 |
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Author: | MR PINK BALLS [ Sun Nov 18, 2007 2:21 am ] |
Post subject: | ObjectTemplate.hasArmor |
i couldent find anything in tuts about this first of al will changing this work ss ObjectTemplate.hasArmor 12 or this ObjectTemplate.mass 10000 im trying to make ac-130 stronger and harder to shoot down will these work? if not how would i do that? |
Author: | cptvengeance [ Sun Nov 18, 2007 5:14 am ] |
Post subject: | Re: ObjectTemplate.hasArmor |
Im pretty sure that hasArmor is just a 0/1 thing. 0 means no armor, 1 means there is armor. If theres no armor then the object is invincible, if there is armor then its destroyable. |
Author: | Iced Earth [ Sun Nov 18, 2007 6:04 am ] |
Post subject: | Re: ObjectTemplate.hasArmor |
Be warned, I tried this with my 'super tank', and it caused a 'super client disconnect'. |
Author: | Archimonde0_0 [ Sun Nov 18, 2007 1:20 pm ] |
Post subject: | Re: ObjectTemplate.hasArmor |
Either way not serverside Armor means the vehicle can now have effects. ObjectTemplate.hasArmor 1 Then underneath this you would add Armor effects, followed by the name of the effect, and the health points at which the Effect Starts. Like when you shoot up a tank and there is smoke coming from it. Thats what HasArmor does. |
Author: | cptvengeance [ Sun Nov 18, 2007 5:29 pm ] |
Post subject: | Re: ObjectTemplate.hasArmor |
Author: | PLAYER [ Sun Nov 18, 2007 8:30 pm ] |
Post subject: | Re: ObjectTemplate.hasArmor |
Author: | MR PINK BALLS [ Sun Nov 18, 2007 10:30 pm ] |
Post subject: | Re: ObjectTemplate.hasArmor |
sp how would i go about makeing the ac-130 harder to kill ss? oh and i guess i answered me one question it does work ss i changed mass and has arme no crash nobody disconnected either but still doesent slave problem |
Author: | PLAYER [ Sun Nov 18, 2007 11:33 pm ] |
Post subject: | Re: ObjectTemplate.hasArmor |
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