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Battlefield Modding Tutorials BFMODS • View topic - Removing Collision on Vehicles trouble..

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Fri Nov 02, 2007 3:17 am 
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I've attached a BRDM missile to my critical hit projectile. Unfortunately the vehicle does ridiculous damage, and I just want it there for a server side visual. I tried removing the collision/response physics, but that didn't help. I'd like it to phase through objects and do no damage at all, cause the damage on the critical hit projectile is severe enough. Any suggestions?

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PostPosted: Fri Nov 02, 2007 4:37 am 
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Your code sir? I don't even know where to start without it. Maybe because I'm not familiar with BFV :(

BDRM missile i get.."Unfortunately the vehicle does ridiculous damage" :?

Please excuse my lack of vietnam knowledge lol


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PostPosted: Fri Nov 02, 2007 5:32 am 
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PostPosted: Fri Nov 02, 2007 7:15 am 
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In the beginning everybody was a SSM NooB.
BFV SSM on server 66.55.142.243
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PostPosted: Fri Nov 02, 2007 4:22 pm 
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:(

That doesn't really have to do with my topic.

I just want to remove the collision physics.

I want the brdmmissile to do 0 damage and phase through objects.

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PostPosted: Fri Nov 02, 2007 4:27 pm 
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I coded the scud missle to have no collision damage...it went right thru everything...windmills, building, the ground, hills, but never detonated due to the nature of what I did.

Is this what you want. Just for visual firing effect?

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PostPosted: Fri Nov 02, 2007 4:31 pm 
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Yes.

I want the missile to travel through walls/other vehicles with no explosion.

Can you post that code?

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PostPosted: Fri Nov 02, 2007 4:39 pm 
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ObjectTemplate.Active Spandrel_Projectile
ObjectTemplate.hasCollisionPhysics 0

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