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make guns not hurt help! https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3492 |
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Author: | hardimpact [ Sat Oct 27, 2007 9:41 pm ] |
Post subject: | make guns not hurt help! |
I wanted to make the mp40 not hurt anyone when it shoots so I could test the healing bullets. I have looked at all the code and the repulsion gun and to me, there is no reason why the mp40 should still be hurting. HELP! I missed something! ObjectTemplate.active Mp40Projectile rem * ************************************************* rem * Infantry target rem * ************************************************* MaterialManager.attGroup 217 MaterialManager.defGroup 40 MaterialManager.damageMod 0 MaterialManager.setEffectTemplate e_blood01 MaterialManager.attGroup 217 MaterialManager.defGroup 41 MaterialManager.damageMod 0 MaterialManager.setEffectTemplate e_blood01 MaterialManager.attGroup 217 MaterialManager.defGroup 42 MaterialManager.damageMod 0 MaterialManager.setEffectTemplate e_blood01 |
Author: | Why Two Kay [ Sat Oct 27, 2007 9:54 pm ] |
Post subject: | Re: make guns not hurt help! |
Why are you .Active'ing the projectile? |
Author: | hardimpact [ Sat Oct 27, 2007 10:22 pm ] |
Post subject: | Re: make guns not hurt help! |
Author: | Why Two Kay [ Sat Oct 27, 2007 10:58 pm ] |
Post subject: | Re: make guns not hurt help! |
You are applying a new material to that gun, then giving the material it's properties. In a sense, do the same thing. |
Author: | Iced Earth [ Sat Oct 27, 2007 11:28 pm ] |
Post subject: | Re: make guns not hurt help! |
Author: | PLAYER [ Sun Oct 28, 2007 12:32 am ] |
Post subject: | Re: make guns not hurt help! |
Author: | Archimonde0_0 [ Sun Oct 28, 2007 1:04 pm ] |
Post subject: | Re: make guns not hurt help! |
I think itd be easier to define a new Material using the Material Manager and they Edit the Guns Projectile Templates and change them all to that material. or have 2 or 3 of them One for regular guns, one for grenades, one for Bazooks and what not and the etc. Dont see the need to re edit all the exsisting materials |
Author: | hardimpact [ Mon Oct 29, 2007 8:38 pm ] |
Post subject: | Re: make guns not hurt help! |
in other topic, i tried this and it worked perfect! the mp40 caused no damage to anything. rem ** Healing Projectile ** ObjectTemplate.active Mp40Projectile ObjectTemplate.material 939 MaterialManager.material 939 MaterialManager.materialAttGroup 939 MaterialManager.materialDefGroup 939 MaterialManager.materialDamage 0 |
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