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Battlefield Modding Tutorials BFMODS • View topic - Make vehicle explode on entry?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Fri Oct 26, 2007 1:44 am 
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Any thoughts?

My first idea was to make a turbo engine that when you got in, flew directly upward and into a invisible wall...for now I've used los' forwardmod to rocket the plane into a wall. :)

any way to make it blow up on entry? or damn near?


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PostPosted: Fri Oct 26, 2007 2:32 am 
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well cant you make a carbomb thats activated by starting the car rather tan beeping ?


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PostPosted: Fri Oct 26, 2007 2:49 am 
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Why do you want one that blows up on entry?

You can add health draining death bubble to the vehicle. It won't hurt the vehicle, but it'll kill you instantly.

Then you could add the objecttemplate.destroyonexit 1

That might work..

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PostPosted: Fri Oct 26, 2007 3:20 am 
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PostPosted: Fri Oct 26, 2007 3:36 am 
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Ah ha! this will do just fine actually.

i have this:

ObjectTemplate.Active Mustang
ObjectTemplate.ForwardMod 80
ObjectTemplate.speedMod 50
ObjectTemplate.DestroyOnExit 1

The brick wall is about 50 feet away. Its good fun, lol.

I was afraid of players "pushing" the mustang out of the wall's path, but the speedmod took care of that beautifully. Sweet!


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PostPosted: Fri Oct 26, 2007 6:45 am 
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PostPosted: Fri Oct 26, 2007 7:18 am 
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PostPosted: Fri Oct 26, 2007 12:23 pm 
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Does work for death bubble, but not as you think.
When reaching minus score of ammo, you still have the one in chamber. Go outside death bubble and fire, now your down to ZERO again :shock: , plus your vehicle explodes. :twisted:

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