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Vehicle https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3390 |
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Author: | MR PINK BALLS [ Sun Oct 07, 2007 1:01 am ] |
Post subject: | Vehicle |
okay im working on a mod for omaha beach dcfinal i thought it would be cool to make the destroyer a mh-53 to spawn in,in the air i thought it might add some coolness if he vehicle was or appeared to be running without anyone in the seat is ther a way to do this ive seen on dcextended a map called dcx paintball wher two uh60s fly over but thers nobody in them so thats what brought me to asking this????? |
Author: | cptvengeance [ Sun Oct 07, 2007 1:03 am ] |
Post subject: | Re: Vehicle |
, this has been talked about before. |
Author: | Iced Earth [ Sun Oct 07, 2007 1:12 am ] |
Post subject: | Re: Vehicle |
I didn't even know what its called pink, but i searched for 'drone' and returned one result, here: viewtopic.php?f=3&t=3037&p=20414 Luckily that should help. It seems the 'easy' way is to just attach a rocket engine to a vehicle (rockets are never 'off', they are always firing if the vehicle is alive)...but, I have seen on voltano's server (dc no fly zone) where he had i believe two formations of jets flying in patterns. Something like that would be a little more difficult I think, you would have to program the coordinates for the flight path, yadda yadda.. |
Author: | MR PINK BALLS [ Sun Oct 07, 2007 1:16 am ] |
Post subject: | Re: Vehicle |
i just want it to hover |
Author: | MR PINK BALLS [ Sun Oct 07, 2007 1:40 am ] |
Post subject: | Re: Vehicle |
is ther a way to just make engine run and sound like its running but stay still wherever i locked it? like i was thinking of putting a bot in it to do that but the bot somehow makes it fly away even if its locked! so all i need to do is putt a bot in the cockpit and keep him from flying the helicopter away |
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