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Problems with control points https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3379 |
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Author: | siriaan [ Wed Oct 03, 2007 1:06 am ] |
Post subject: | Problems with control points |
Hey I'm having an issue on IOTP after shifting some spawn points and making most of them neutral. But now when you load the level the Japanese can still select the now neutral east harbour flag and the allies can select the neutral USMC base and west harbour flags. You cant spawn on them until their capped so it's not a fatal bug but it's still gonna confuse ppl. Any ideas? |
Author: | Iced Earth [ Wed Oct 03, 2007 1:40 am ] |
Post subject: | Re: Problems with control points |
I know, I did that for a modded liberation of caen. Unfortunately for SSM i don't think there's a way around it...they will just have to "learn" that the map is modded, and even though the icon SAYS they have it, they really do not. |
Author: | siriaan [ Wed Oct 03, 2007 2:47 am ] |
Post subject: | Re: Problems with control points |
Hehe fair enough. Lucky it's purely superficial. |
Author: | Iced Earth [ Wed Oct 03, 2007 9:07 pm ] |
Post subject: | Re: Problems with control points |
to make an addendum to my first post.. Sorry there's no better way around it. The problem lies with the server/client communication. The server says, "Okay, this flag starts gray now." The client says, "Umm no, I can clearly see its controlled." Server: "I assure you it is not." Client: "Okay just watch me spawn there wiseguy. ...OH DAMMIT!!" Server: ![]() Client: ![]() |
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