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Shooting SpawnPoints https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3351 |
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Author: | privaterivvan [ Sat Sep 29, 2007 6:08 pm ] |
Post subject: | Shooting SpawnPoints |
probably not possible im worknig on making a weapon fire a spawn point and only ONE time pretty sure tho this just plain wont work also how would i go about making weapons shoot grenades |
Author: | cptvengeance [ Sat Sep 29, 2007 7:01 pm ] |
Post subject: | Re: Shooting SpawnPoints |
Weapons shooting grenades is simple, just change the projectile to a grenade lol. As for spawnpoints, i think its possible but im not sure. |
Author: | Iced Earth [ Sat Sep 29, 2007 9:30 pm ] |
Post subject: | Re: Shooting SpawnPoints |
Ah ha....this thread comes to mind. viewtopic.php?f=4&t=3157 edit: No, actually I'm just a big idiot. That's shooting a spawner, not a spawnpoint. Dammit. Maybe that thread would be of some help though. |
Author: | privaterivvan [ Sun Sep 30, 2007 1:13 am ] |
Post subject: | Re: Shooting SpawnPoints |
no shooting the ACTUAL grenade not just the projectile |
Author: | cptvengeance [ Sun Sep 30, 2007 4:23 am ] |
Post subject: | Re: Shooting SpawnPoints |
Author: | Losnar [ Sun Sep 30, 2007 5:13 am ] |
Post subject: | Re: Shooting SpawnPoints |
You can fire spawn points, they just have to be attached to PCOs. The thread is about BFV but you can probably use it to work it out in 1942. viewtopic.php?f=23&t=3163 |
Author: | privaterivvan [ Sun Sep 30, 2007 3:40 pm ] |
Post subject: | Re: Shooting SpawnPoints |
so if i change it to a grenade projectile grenades will start falliung out |
Author: | cptvengeance [ Sun Sep 30, 2007 4:16 pm ] |
Post subject: | Re: Shooting SpawnPoints |
yes, just increase/decrease the velocity to your liking |
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