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Battlefield Modding Tutorials BFMODS • View topic - what the ... is wrong with BF1942

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Thu Sep 20, 2007 10:51 am 
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Joined: Fri Apr 27, 2007 6:50 am
Posts: 317
Location: in ur dreams, etin ur soul
hello, i made my first working mod in battlefield, its COOOL because b17 goes REALLY fast has nukes and nothing hurts it(nukes fire out the front of it at a firing rate of 100 :D ) but there is 2 probs....
1:it works as original BF objects, but, when i create a mod folder and put it in ARCHIVES nothing happons, but when i put objects in the normal battlefield 1942 folder it works fine :cry: any ideas?
2:works fine on my computer, but i put it on another computer and it stuffed up BIG time....if he got in b17, he was still on carrier... and his guns don't appear(whit square over picture of person and man) and his hands were empty :(
): ): ):
o 1 more cool feature..... u can push the jeeps and planes around..... plus jeep has tones of health, really fast, and water+being upside down doesn't work(b17 can be upside down/in water, just doesn't move in water but jeep is fast in water too) JUST FOR FUN: i will post objects.rfa so u guys can try and see all its HORRED bugs, i can't explain them all(the best map to play is midway (: ) WARNING: Bombs shoot, but don't hit or explode ): .....
PLEASE PLEASE PLEASE fix and repost (:

THANKS ALOT(biggest qustion i have ever posted!!!)
------------EDIT--------------
SORRY, RFA FILE WILL BE UP BY OCTOBER(im out of bandwith, can't afford more, so i have to wait (: )

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so i am not active lately, too lazy xD
ohh and busy ;)


Last edited by kittysite123 on Fri Sep 21, 2007 3:01 am, edited 1 time in total.

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PostPosted: Thu Sep 20, 2007 3:46 pm 
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Joined: Mon Nov 15, 2004 12:00 am
Posts: 696
Location: Germany, US Depot
nothing is wrong with bf1942 , so much for that.

I can only guess, but i believe the way u r going about this issue is wrong.

We don't know what u did, how u did it and how much u did.

In order to help u , u need to get organized, take it one step at a time and provide detailed information on the problem u run into, one at a time ;)

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PostPosted: Fri Sep 21, 2007 4:36 am 
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Joined: Wed Nov 24, 2004 12:00 am
Posts: 257
Location: New York City
So are we to assume that this code you made is for BF1942 Midway ?

We can help you better and faster if you post the code you are using so we can review it and check it for any errors.

You should also specify as to exactly what it is you want to achieve in your
SSM ( Server Sided Modification )

I have made many server sided modifications for the Midway map for BF1942, Desert Combat, DC_Final and DC_Extended 9 and they all work great and tons of fun with NO lag.

Please let us know more details so we can get your SSM working great too. ;-)

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Anthony Voltano 7/7/4777
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