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Spitfire Carriers https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3290 |
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Author: | Haurian [ Mon Sep 17, 2007 8:48 pm ] |
Post subject: | Spitfire Carriers |
Author: | Iced Earth [ Mon Sep 17, 2007 9:51 pm ] |
Post subject: | Re: Spitfire Carriers |
You're missing one line of code to make that work..: ObjectTemplate.SpawnOffset 0/2/0 That will make the plane spawn 2 meters higher than whatever its set at. You can change that to whatever you'd like to make it work. |
Author: | Haurian [ Tue Sep 18, 2007 4:20 pm ] |
Post subject: | Re: Spitfire Carriers |
Author: | VOLTANO [ Tue Sep 18, 2007 8:23 pm ] |
Post subject: | Re: Spitfire Carriers |
Author: | Haurian [ Wed Sep 19, 2007 5:11 pm ] |
Post subject: | Re: Spitfire Carriers |
that is exactly the point - i dont want to make the carrier static, because this would give the axis team the advantage of being able to move their carrier to a relatively safe area, safe in the knowledge that if they fly or sail to G3, there will be the allied carrier waiting for them with the usual number of planecampers onboard. I dont want this to happen, in my eyes a balanced mod is a good mod. i know i could make both carriers static, but i feel that this is pointless because it would if anything make the gameplay worse compared to a couple of spitfires with bouncy personalities. |
Author: | freddy [ Thu Sep 20, 2007 7:32 am ] |
Post subject: | Re: Spitfire Carriers |
I have tried spawning different planes at the Coral Sea carriers, and they all need adjustments so they dont bounch or spawn to high over the deck. seems to work best if you have them spawning so there wheels is just free from deck and keep the holdobject line. |
Author: | hardrock [ Thu Sep 20, 2007 1:12 pm ] |
Post subject: | Re: Spitfire Carriers |
isnt the bouncing due to the object spawning too low? i had that problem, with choppers, (DC_F), and just adjusted the absolute position to match the ones already there? carriers are tricky. but i'd suggest simply adjusting the vertical coordinate and it should fix it without making the carrier static. absolute position: x\y\z where y is the heighth? |
Author: | Haurian [ Thu Sep 20, 2007 6:40 pm ] |
Post subject: | Re: Spitfire Carriers |
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