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Battlefield Modding Tutorials BFMODS • View topic - RPG7 Fix

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 
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 Post subject: RPG7 Fix
PostPosted: Sun Sep 16, 2007 2:42 pm 
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I need help with the rpg7 fix for coop the bots dont shoot the rpg and i dont know how yo fix it ive extracted objects rfa in the dcfinal arcives and messed with the handweapons and kits but still cant get it fixed please help


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 Post subject: Re: RPG7 Fix
PostPosted: Thu Sep 20, 2007 2:09 pm 
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if i have this right it should help, in the objects con file in DC, (has to be in desert combat), the PImenuselect for the sa7 is set at 3, it should be 4, i think it causes confusion for the bots, hellfire may have adressed this already?

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 Post subject: Re: RPG7 Fix
PostPosted: Fri Sep 21, 2007 12:55 am 
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Wazap hardrock someone else was telling me that but i dident quite get it ill check it out and get back


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 Post subject: Re: RPG7 Fix
PostPosted: Fri Sep 21, 2007 1:03 am 
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 Post subject: Re: RPG7 Fix
PostPosted: Fri Sep 21, 2007 7:14 pm 
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ok i got it fixed thanks


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