i have got it working but it seems to be killing jeeps and everyother vehicle instantly code below shows code im using
rem * ************************************************
rem * ********* Beginning to Replusion Gun ********
rem * ************************************************
ObjectTemplate.Active Thompson
Objecttemplate.projectiletemplate FighterBomb
ObjectTemplate.Active FighterBomb
ObjectTemplate.material 851
ObjectTemplate.material2 777
rem ***Increase/decrease the code below for more/less "push" effect***
ObjectTemplate.ForceOnExplosion 1000000000000000
rem ***Increase/decrease the code below for more/less coverage of the "push" effect***
ObjectTemplate.radius 50
rem ***SPEEDMOD FOR SOLDIERS***
rem ~~~NOTE: Due to the large splash damage, this can harm infantry very badly, and can ruin gameplay!~~~
ObjectTemplate.active GermanSoldier
ObjectTemplate.speedMod .0
ObjectTemplate.active RussianSoldier
ObjectTemplate.speedMod .0
ObjectTemplate.active USSoldier
ObjectTemplate.speedMod .0
rem * *************************************************
rem * Infantry target
rem * *************************************************
MaterialManager.attGroup 851
MaterialManager.defGroup 40
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 41
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 42
MaterialManager.damageMod 0
rem * *************************************************
rem * scout cars target
rem * *************************************************
MaterialManager.attGroup 851
MaterialManager.defGroup 43
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 44
MaterialManager.damageMod 0
rem * *************************************************
rem * Light Vehicle target
rem * *************************************************
MaterialManager.attGroup 851
MaterialManager.defGroup 45
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 46
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 47
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 48
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 49
MaterialManager.damageMod 0
rem * *************************************************
rem * Heavy Vehicle target
rem * *************************************************
MaterialManager.attGroup 851
MaterialManager.defGroup 50
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 51
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 52
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 53
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 54
MaterialManager.damageMod 0
rem * *************************************************
rem * Ship target
rem * *************************************************
MaterialManager.attGroup 851
MaterialManager.defGroup 55
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 56
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 57
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 58
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 59
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 65
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 66
MaterialManager.damageMod 0
rem *************************************************
rem * Planes target
rem * *************************************************
MaterialManager.attGroup 851
MaterialManager.defGroup 60
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 61
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 62
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 63
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 64
MaterialManager.damageMod 0
rem * *************************************************
rem * Default
rem * *************************************************
MaterialManager.attGroup 851
MaterialManager.defGroup 0
MaterialManager.damageMod 0
MaterialManager.attGroup 851
MaterialManager.defGroup 1
MaterialManager.damageMod 0
rem ***********************************************************************************
rem * END OF CODE ABOUT THE REPULSION GUN *
rem ***********************************************************************************
please help me i cant put it on server like this lol
![Razz :P](./images/smilies/icon_razz.gif)