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M1A1 secondary fire??? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3221 |
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Author: | Hellfire [ Sat Aug 04, 2007 7:08 pm ] |
Post subject: | M1A1 secondary fire??? |
Anyone know what the secondary fire on the M1A1 is called? I cant find it in the object.con ![]() objectTemplate.active M1A1..???.. wanted to change the material # ![]() thanks |
Author: | Zaitsef [ Sat Aug 04, 2007 10:50 pm ] |
Post subject: | Re: M1A1 secondary fire??? |
what do u mean ? the projectile ? or the gun itself ? AltFire is a Browning |
Author: | Hellfire [ Sun Aug 05, 2007 3:17 am ] |
Post subject: | Re: M1A1 secondary fire??? |
Not the one on pos 2,but the one that turns with the main cannon in pos 1. What I want to do is give it the same rounds as the apache gun. so I thought...... ObjectTemplate.Active T72GunBarrel ObjectTemplate.projectileTemplate M-109Projectile This changes main gun....but how do I (active) the secondary fire? ObjectTemplate.Active ????? ObjectTemplate.projectileTemplate 25mmChaingunProjectile Thanks for the fast reply ![]() |
Author: | Zaitsef [ Sun Aug 05, 2007 1:24 pm ] |
Post subject: | Re: M1A1 secondary fire??? |
PCO1 is a Browning PCO0 is a Coaxial_MG42 |
Author: | Hellfire [ Sun Aug 05, 2007 5:18 pm ] |
Post subject: | Re: M1A1 secondary fire??? |
AltFire on pos 1 is not a Browning..... Its called Coaxial_MG42. and the code to pimp it is.... rem ObjectTemplate.Active Coaxial_MG42 ObjectTemplate.projectileTemplate 25mmChaingunProjectile rem bling! bling! ![]() |
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